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The Vaygr are a warrior clan originally from
Vay, an isolated planet in the eastern fringes of the galaxy. The discovery
of early and inefficient hyperdrives enabled these warriors to travel and
raid widely across their sector of space. Always a nomadic race, the
strongest warlords brought groups together into crusades. A Vaygr crusade is
entirely independent. The build capacity of their Motherships (Also known as
flagships) combined with the resource harvesting of their individual craft
enable them to live self-sufficiently in space. Communication between
separate Vaygr crusades is minimal. |
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Over the centuries, the Vaygr have integrated many separate races, civilizations and technologies including - as is learned from the opening scenes of the game - what remains of the Taiidan Empire. The planet Vay is now forgotten; the name they take is its only living reminder. Constant infighting between separate crusades and struggling for position among warlords has kept the eastern fringe a warzone for a long time. However, under the guidance of the warlord Makaan, the various Vaygr tribes have formed into a cohesive force. While still operating independently, the overall strategic aims of the Vaygr have been coordinated and focused by Makaan, a master strategist. Homeworld 2 opens with a massive Vaygr invasion of Hiigarran territory. However, by the end of the single-player campaign, Makaan was destroyed at Balcora and the main invasion force defeated in the Siege of Hiigara. It is not clear if remnants of the Vaygr continue to exist in the Outer Rims. |
Vaygr Relationships
Hates [-2] | Dislikes [-1] | Neutral [0] | Likes [+1] | Allie [+2] |
http://en.wikipedia.org/wiki/Homeworld_2#Vaygr